#include <crypto/internal/hash.h>
#include <linux/module.h>
#include <asm/byteorder.h>
#define F1(x, y, z) (x ^ y ^ z)
#define F2(x, y, z) (z ^ (x & (y ^ z)))
#define F3(x, y, z) ((x | ~y) ^ z)
#define F4(x, y, z) (y ^ (z & (x ^ y)))
#define ROUND(a, b, c, d, f, k, x, s) { \
(a) += f((b), (c), (d)) + le32_to_cpup(&(x)) + (k); \
static void rmd256_transform(u32 *state, const __le32 *in)
u32 aa, bb, cc, dd, aaa, bbb, ccc, ddd;
ROUND(aa, bb, cc, dd, F1, K1, in[0], 11);
ROUND(dd, aa, bb, cc, F1, K1, in[1], 14);
ROUND(cc, dd, aa, bb, F1, K1, in[2], 15);
ROUND(bb, cc, dd, aa, F1, K1, in[3], 12);
ROUND(aa, bb, cc, dd, F1, K1, in[4], 5);
ROUND(dd, aa, bb, cc, F1, K1, in[5], 8);
ROUND(cc, dd, aa, bb, F1, K1, in[6], 7);
ROUND(bb, cc, dd, aa, F1, K1, in[7], 9);
ROUND(aa, bb, cc, dd, F1, K1, in[8], 11);
ROUND(dd, aa, bb, cc, F1, K1, in[9], 13);
ROUND(cc, dd, aa, bb, F1, K1, in[10], 14);
ROUND(bb, cc, dd, aa, F1, K1, in[11], 15);
ROUND(aa, bb, cc, dd, F1, K1, in[12], 6);
ROUND(dd, aa, bb, cc, F1, K1, in[13], 7);
ROUND(cc, dd, aa, bb, F1, K1, in[14], 9);
ROUND(bb, cc, dd, aa, F1, K1, in[15], 8);
ROUND(aaa, bbb, ccc, ddd, F4, KK1, in[5], 8);
ROUND(ddd, aaa, bbb, ccc, F4, KK1, in[14], 9);
ROUND(ccc, ddd, aaa, bbb, F4, KK1, in[7], 9);
ROUND(bbb, ccc, ddd, aaa, F4, KK1, in[0], 11);
ROUND(aaa, bbb, ccc, ddd, F4, KK1, in[9], 13);
ROUND(ddd, aaa, bbb, ccc, F4, KK1, in[2], 15);
ROUND(ccc, ddd, aaa, bbb, F4, KK1, in[11], 15);
ROUND(bbb, ccc, ddd, aaa, F4, KK1, in[4], 5);