# SPDX-License-Identifier: GPL-2.0
tristate "/dev/agpgart (AGP Support)"
depends on ALPHA || IA64 || PARISC || PPC || X86
AGP (Accelerated Graphics Port) is a bus system mainly used to
connect graphics cards to the rest of the system.
If you have an AGP system and you say Y here, it will be possible to
use the AGP features of your 3D rendering video card. This code acts
as a sort of "AGP driver" for the motherboard's chipset.
If you need more texture memory than you can get with the AGP GART
(theoretically up to 256 MB, but in practice usually 64 or 128 MB
due to kernel allocation issues), you could use PCI accesses
and have up to a couple gigs of texture space.
Note that this is the only means to have X/GLX use
write-combining with MTRR support on the AGP bus. Without it, OpenGL
direct rendering will be a lot slower but still faster than PIO.
To compile this driver as a module, choose M here: the
module will be called agpgart.
You should say Y here if you want to use GLX or DRI.
tristate "ALI chipset support"
This option gives you AGP support for the GLX component of
X on the following ALi chipsets. The supported chipsets
include M1541, M1621, M1631, M1632, M1641,M1647,and M1651.
For the ALi-chipset question, ALi suggests you refer to
<http://www.ali.com.tw/>.
The M1541 chipset can do AGP 1x and 2x, but note that there is an
acknowledged incompatibility with Matrox G200 cards. Due to
timing issues, this chipset cannot do AGP 2x with the G200.
This is a hardware limitation. AGP 1x seems to be fine, though.
tristate "ATI chipset support"
This option gives you AGP support for the GLX component of
X on the ATI RadeonIGP family of chipsets.
tristate "AMD Irongate, 761, and 762 chipset support"
This option gives you AGP support for the GLX component of
X on AMD Irongate, 761, and 762 chipsets.
tristate "AMD Opteron/Athlon64 on-CPU GART support"
depends on AGP && X86 && AMD_NB
This option gives you AGP support for the GLX component of