Source
x
int slhc_uncompress(struct slcompress *comp, unsigned char *icp, int isize);
/*
* Definitions for tcp compression routines.
*
* $Header: slcompress.h,v 1.10 89/12/31 08:53:02 van Exp $
*
* Copyright (c) 1989 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that the above copyright notice and this paragraph are
* duplicated in all such forms and that any documentation,
* advertising materials, and other materials related to such
* distribution and use acknowledge that the software was developed
* by the University of California, Berkeley. The name of the
* University may not be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* Van Jacobson (van@helios.ee.lbl.gov), Dec 31, 1989:
* - Initial distribution.
*
*
* modified for KA9Q Internet Software Package by
* Katie Stevens (dkstevens@ucdavis.edu)
* University of California, Davis
* Computing Services
* - 01-31-90 initial adaptation
*
* - Feb 1991 Bill_Simpson@um.cc.umich.edu
* variable number of conversation slots
* allow zero or one slots
* separate routines
* status display
*/
/*
* Compressed packet format:
*
* The first octet contains the packet type (top 3 bits), TCP
* 'push' bit, and flags that indicate which of the 4 TCP sequence
* numbers have changed (bottom 5 bits). The next octet is a
* conversation number that associates a saved IP/TCP header with
* the compressed packet. The next two octets are the TCP checksum
* from the original datagram. The next 0 to 15 octets are
* sequence number changes, one change per bit set in the header
* (there may be no changes and there are two special cases where
* the receiver implicitly knows what changed -- see below).
*
* There are 5 numbers which can change (they are always inserted
* in the following order): TCP urgent pointer, window,
* acknowledgment, sequence number and IP ID. (The urgent pointer
* is different from the others in that its value is sent, not the
* change in value.) Since typical use of SLIP links is biased
* toward small packets (see comments on MTU/MSS below), changes
* use a variable length coding with one octet for numbers in the
* range 1 - 255 and 3 octets (0, MSB, LSB) for numbers in the
* range 256 - 65535 or 0. (If the change in sequence number or
* ack is more than 65535, an uncompressed packet is sent.)
*/
/*
* Packet types (must not conflict with IP protocol version)
*
* The top nibble of the first octet is the packet type. There are
* three possible types: IP (not proto TCP or tcp with one of the
* control flags set); uncompressed TCP (a normal IP/TCP packet but
* with the 8-bit protocol field replaced by an 8-bit connection id --
* this type of packet syncs the sender & receiver); and compressed
* TCP (described above).
*
* LSB of 4-bit field is TCP "PUSH" bit (a worthless anachronism) and
* is logically part of the 4-bit "changes" field that follows. Top
* three bits are actual packet type. For backward compatibility
* and in the interest of conserving bits, numbers are chosen so the
* IP protocol version number (4) which normally appears in this nibble
* means "IP packet".
*/
/* SLIP compression masks for len/vers byte */