Source
* wait_for_completion_killable_timeout: - waits for completion of a task (w/(to,killable))
// SPDX-License-Identifier: GPL-2.0
/*
* Generic wait-for-completion handler;
*
* It differs from semaphores in that their default case is the opposite,
* wait_for_completion default blocks whereas semaphore default non-block. The
* interface also makes it easy to 'complete' multiple waiting threads,
* something which isn't entirely natural for semaphores.
*
* But more importantly, the primitive documents the usage. Semaphores would
* typically be used for exclusion which gives rise to priority inversion.
* Waiting for completion is a typically sync point, but not an exclusion point.
*/
/**
* complete: - signals a single thread waiting on this completion
* @x: holds the state of this particular completion
*
* This will wake up a single thread waiting on this completion. Threads will be
* awakened in the same order in which they were queued.
*
* See also complete_all(), wait_for_completion() and related routines.
*
* If this function wakes up a task, it executes a full memory barrier before
* accessing the task state.
*/
void complete(struct completion *x)
{
unsigned long flags;
spin_lock_irqsave(&x->wait.lock, flags);
if (x->done != UINT_MAX)
x->done++;
__wake_up_locked(&x->wait, TASK_NORMAL, 1);
spin_unlock_irqrestore(&x->wait.lock, flags);
}
EXPORT_SYMBOL(complete);
/**
* complete_all: - signals all threads waiting on this completion
* @x: holds the state of this particular completion
*
* This will wake up all threads waiting on this particular completion event.
*
* If this function wakes up a task, it executes a full memory barrier before
* accessing the task state.
*
* Since complete_all() sets the completion of @x permanently to done
* to allow multiple waiters to finish, a call to reinit_completion()
* must be used on @x if @x is to be used again. The code must make
* sure that all waiters have woken and finished before reinitializing
* @x. Also note that the function completion_done() can not be used
* to know if there are still waiters after complete_all() has been called.
*/
void complete_all(struct completion *x)
{
unsigned long flags;
spin_lock_irqsave(&x->wait.lock, flags);
x->done = UINT_MAX;
__wake_up_locked(&x->wait, TASK_NORMAL, 0);