Source
static int __init test_find_next_zero_bit(const void *bitmap, unsigned long len)
/*
* Test for find_*_bit functions.
*
* Copyright (c) 2017 Cavium.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*/
/*
* find_bit functions are widely used in kernel, so the successful boot
* is good enough test for correctness.
*
* This test is focused on performance of traversing bitmaps. Two typical
* scenarios are reproduced:
* - randomly filled bitmap with approximately equal number of set and
* cleared bits;
* - sparse bitmap with few set bits at random positions.
*/
static DECLARE_BITMAP(bitmap, BITMAP_LEN) __initdata;
static DECLARE_BITMAP(bitmap2, BITMAP_LEN) __initdata;
/*
* This is Schlemiel the Painter's algorithm. It should be called after
* all other tests for the same bitmap because it sets all bits of bitmap to 1.
*/
static int __init test_find_first_bit(void *bitmap, unsigned long len)
{
unsigned long i, cnt;
ktime_t time;
time = ktime_get();
for (cnt = i = 0; i < len; cnt++) {
i = find_first_bit(bitmap, len);
__clear_bit(i, bitmap);
}
time = ktime_get() - time;
pr_err("find_first_bit: %18llu ns, %6ld iterations\n", time, cnt);
return 0;
}
static int __init test_find_next_bit(const void *bitmap, unsigned long len)
{
unsigned long i, cnt;
ktime_t time;