Source
* klist_remove - Decrement the refcount of node and wait for it to go away.
/*
* klist.c - Routines for manipulating klists.
*
* Copyright (C) 2005 Patrick Mochel
*
* This file is released under the GPL v2.
*
* This klist interface provides a couple of structures that wrap around
* struct list_head to provide explicit list "head" (struct klist) and list
* "node" (struct klist_node) objects. For struct klist, a spinlock is
* included that protects access to the actual list itself. struct
* klist_node provides a pointer to the klist that owns it and a kref
* reference count that indicates the number of current users of that node
* in the list.
*
* The entire point is to provide an interface for iterating over a list
* that is safe and allows for modification of the list during the
* iteration (e.g. insertion and removal), including modification of the
* current node on the list.
*
* It works using a 3rd object type - struct klist_iter - that is declared
* and initialized before an iteration. klist_next() is used to acquire the
* next element in the list. It returns NULL if there are no more items.
* Internally, that routine takes the klist's lock, decrements the
* reference count of the previous klist_node and increments the count of
* the next klist_node. It then drops the lock and returns.
*
* There are primitives for adding and removing nodes to/from a klist.
* When deleting, klist_del() will simply decrement the reference count.
* Only when the count goes to 0 is the node removed from the list.
* klist_remove() will try to delete the node from the list and block until
* it is actually removed. This is useful for objects (like devices) that
* have been removed from the system and must be freed (but must wait until
* all accessors have finished).
*/
/*
* Use the lowest bit of n_klist to mark deleted nodes and exclude
* dead ones from iteration.
*/
static struct klist *knode_klist(struct klist_node *knode)
{
return (struct klist *)
((unsigned long)knode->n_klist & KNODE_KLIST_MASK);
}
static bool knode_dead(struct klist_node *knode)
{
return (unsigned long)knode->n_klist & KNODE_DEAD;
}
static void knode_set_klist(struct klist_node *knode, struct klist *klist)
{
knode->n_klist = klist;
/* no knode deserves to start its life dead */
WARN_ON(knode_dead(knode));
}
static void knode_kill(struct klist_node *knode)
{
/* and no knode should die twice ever either, see we're very humane */
WARN_ON(knode_dead(knode));
*(unsigned long *)&knode->n_klist |= KNODE_DEAD;
}
/**
* klist_init - Initialize a klist structure.
* @k: The klist we're initializing.
* @get: The get function for the embedding object (NULL if none)
* @put: The put function for the embedding object (NULL if none)
*
* Initialises the klist structure. If the klist_node structures are
* going to be embedded in refcounted objects (necessary for safe
* deletion) then the get/put arguments are used to initialise
* functions that take and release references on the embedding
* objects.
*/
void klist_init(struct klist *k, void (*get)(struct klist_node *),
void (*put)(struct klist_node *))
{
INIT_LIST_HEAD(&k->k_list);
spin_lock_init(&k->k_lock);
k->get = get;
k->put = put;
}