Commits
Anatolij Gustschin committed 322716a1d1e
Fix bug in Lime video driver We need to wait while drawing engine clears frame buffer before any further software accesses to frame buffer will be initiated. Otherwise software drawn parts could be partially destroyed by the drawing engine or even GDC chip freeze could occur (as observed on socrates board). Signed-off-by: Anatolij Gustschin <agust@denx.de>