Commits
Simon Glass committed e625b68b04a
dm: sandbox: Update sound to use two buffers At present we use a single buffer for sound which means we cannot be playing one sound while queueing up the next. This wouldn't matter except that a long sound (more than a second) has to be created as a single buffer, thus using a lot of memory. To better mimic what real sound drivers do, add support for double buffering in sandbox. Signed-off-by: Simon Glass <sjg@chromium.org>